Basically, a much more complicated conway’s game of life, maybe make it
turing complete
Modular Entity Ecosystem Game
A game where a single main file defines an entire ecosystem.
Core Concept
- One main file (e.g.,
ecosystem.json) - Points to external files that define entities
- Entities include:
- State (e.g., movement, behavior)
- Animations and sprite sheets
- Interactions
Entity Behavior
- Entities can be added freely
- Each entity has a unique name
- Main file defines relationships:
- Hostile
- Passive
- Neutral
- Fear
Goal
Create a dynamic, expandable ecosystem where entities interact based on definitions, not hardcoded logic.