Building A SASS Product
iterate fast and break things more often
Mindset
- be a problem solver: always ask, “how can I improve other people’s lives ?”
- if you can do any one of the the following, people will pay you good money
- resolve a pain
- save them time
- make them money
- if you can do any one of the the following, people will pay you good money
- set clear goals: use the following to get ideas
- I am building an app that can do X
- to solve Y problem
- for Z users
- make an app that is
- simple - it delivers 1-2 key features
- lovable - make people want your product(good UI/UX)
- complete - nothing unstable on launch
- launch less, but launch good
Monitization
- pricing model:
- one time payment
- customer only pays once
- quick revenue
- subscription
- recurring revenue, one add after you see demand for you product
- include free tiers or trials, to let the user try before commiting
- one time payment
- platform for handling payments:
- stripe: powerfull standard
- lemesqueeze: good all in 1 solutino
- paddle: international customers
Marketing
- landing page:
- clear and concise to build trust of a stranger
- use industry standard fundamentals
- use testimonials to provide proof
- social media: reddit, producthunt, twitter, specific forums
- try to be organic and tell a story
- people always love and remember stories
- keep it as simple as you can
- don’t try to be salesman
- try to be organic and tell a story
Feedback
- add a simple button that let users give feedback by maybe emails
- feature request option
- only focus on what’s important, not every feedback is important
- prioritizing feedback:
- how often is an issue being mentioned
- how much value does it bring to the product
- how easy or difficult it is to implement